Rinswind | 2014-09-12 15:13:27 |
When we will enjoy the new statistics of all 16 schools?
I mean after this may stats - in down of message.
And good if not only schools but with some cards: for example - armageddon versus dragon, and others.
Thanks for the answers Modified by Rinswind on 2014-09-12 15:14:08 Tramontana | 2014-09-12 15:50:11 |
And only for 30+ levels.
alex92 | 2014-09-12 19:23:25 |
And only for 30+ levels. 34+ is better. Modified by alex92 on 2014-09-12 19:27:49 JoeChen | 2014-09-13 10:02:37 |
This account is pretty new (created after the last update). Actually I should have played with all classes..., but still quite surprising:
3. Gobos (double)
2. Spirit (slightly over double)
1. Demon (pretty much over double)
So my first class (see main-account) has finally become my strongest class...the longer the game, the better...and it's also not easy to rush it out...
I don't agree to SeaLeta, what he sees as weak and strong is just for his playstyle of course. I agree, that he sees Golem and Forest as lucky lotto, but in Blitz I add exactly these 2 lol...
It's all relative, cause it depends on many factors you have no control over, for example the class your opponent picks lol...
HeadphonesGirl | 2014-09-13 13:46:25 |
And only for 30+ levels. People always argue for this as if it will somehow give a more objectively right idea of which class is strongest. Problem is the higher you make the levels, the smaller your sample size gets, and the data can be much more heavily influenced by individual players who might specialize in a certain class, or who might just do better with certain classes because their play style works with it. Level 30+ players who are actually active over a period of months isn't that big a group in this game.
where can i get the new statistics?
JoeChen | 2014-09-16 08:18:45 |
In your profile...doing some math!
(Or do you really want to see, how well a level 10 does with Golem??)
i would love some fresh stats!
Krugopryad | 2014-09-16 17:03:42 |
i would love some fresh stats! To be honest, it won't be ok at all. There are many Warriror-Priest-only players on 10-20 levels. Most of the players on that levels do not understand basic principles, do not analyze their nor opponent's deck, do not think why do they play this and not another card in each particular case. A big amount of inattantiveness and lack of analyzing is there, so the statistics on this interval of levels (10-20 approximately) doesn't show the real standings of the classes. From my point of view, 20+ or 25+ will be optimal here.
yes 20+ would be better indeed
anyway! Cooler | 2014-09-18 19:47:19 |
To be honest, it won't be ok at all. There are many Warriror-Priest-only players on 10-20 levels.
Priest-only players are not counted, you know ;) Well, let it be for 15+ level and for 90 days to make some sense.
JoeChen | 2014-09-19 11:45:06 |
Just work and sleep at the moment?
Your wife ever really sees Cooler now?
srbhkshk | 2014-09-19 14:12:35 |
As most of the players claim Time and Vampire are stronger than they should be, time infact is on the verge of being OP
It seems like Divine intervention healing 10 rather than 12 has finally started to hurt holy.
i think vamps are ok... something needs to be done about time and then we will have an almost perfect game balance!
thank you for the stats cooler! much appreciated
Just work and sleep at the moment? Your wife ever really sees Cooler now?
perhaps she logs in and they play a couple of fast duels sometimes
Modified by filip on 2014-09-19 15:35:11 HeadphonesGirl | 2014-09-19 23:47:54 |
I still think vamp 8 does too much damage and 5/6 should get HP cuts.
Main problem is time, no surprise there that it's still dominating. 3 and 4 should get damage cuts, 7 and 8 should get HP cuts. And I suspect at least some of those things would almost certainly happen if we ever get another update. Eurydice | 2014-09-20 02:15:51 |
The reason why Time is "overpowered" could be because it is extremely well balanced on the whole. All of the Time cards are useful most all the time, regardless of the Elemental draw. The Time class can make a bad hand into a winning draw. Other classes tend to run more hot-and-cold depending on the Elemental draw as paired with the Class draw. Time does not suffer as much from the Elemental draw, all the Time cards tend to be useful in spite of the Elemental draw. Aside from Time 1, which is understandable. Time 5 could almost be considered situational depending on the spell draw, but much less often is this a factor of thought.
Other classes must line up their Class draw with a complementary Elemental draw that plays on the strengths of that class's strategic scheme. They tend to be more vulnerable to "crap" draws where it is hard to pair the two draws together and form a unified strategy of plan. Time is much better at forming a unified strategy with most any draw. Though it is not to say that some Elemental draws benefit or hinder the Time Class draw more or less, this window is simply smaller for the Time.
FORESTRY | 2014-09-20 04:06:03 |
The reason why Time is "overpowered" could be because it is extremely well balanced on the whole. All of the Time cards are useful most all the time, regardless of the Elemental draw. The Time class can make a bad hand into a winning draw. Other classes tend to run more hot-and-cold depending on the Elemental draw as paired with the Class draw. Time does not suffer as much from the Elemental draw, all the Time cards tend to be useful in spite of the Elemental draw. Aside from Time 1, which is understandable. Time 5 could almost be considered situational depending on the spell draw, but much less often is this a factor of thought.
Other classes must line up their Class draw with a complementary Elemental draw that plays on the strengths of that class's strategic scheme. They tend to be more vulnerable to "crap" draws where it is hard to pair the two draws together and form a unified strategy of plan. Time is much better at forming a unified strategy with most any draw. Though it is not to say that some Elemental draws benefit or hinder the Time Class draw more or less, this window is simply smaller for the Time. Here, have some reputation =) HeadphonesGirl | 2014-09-20 11:35:34 |
The reason why Time is "overpowered" could be because it is extremely well balanced on the whole. All of the Time cards are useful most all the time, regardless of the Elemental draw. The Time class can make a bad hand into a winning draw. Other classes tend to run more hot-and-cold depending on the Elemental draw as paired with the Class draw. Time does not suffer as much from the Elemental draw, all the Time cards tend to be useful in spite of the Elemental draw. Aside from Time 1, which is understandable. Time 5 could almost be considered situational depending on the spell draw, but much less often is this a factor of thought.
Other classes must line up their Class draw with a complementary Elemental draw that plays on the strengths of that class's strategic scheme. They tend to be more vulnerable to "crap" draws where it is hard to pair the two draws together and form a unified strategy of plan. Time is much better at forming a unified strategy with most any draw. Though it is not to say that some Elemental draws benefit or hinder the Time Class draw more or less, this window is simply smaller for the Time. Yes, I'd call this versatility rather than balance, but I agree that it's one of the main aspects of a strong class. I would argue that some other classes have a lot of versatility too, though. Demon and vamp are examples and they are also among the strongest classes, just not as strong as time. Holy has it and has traditionally been a strong class, not sure why it has dropped below 50% on these stats.
I don't think this means the class shouldn't still get some nerfs here and there. It's a good thing that all its cards are effective, but some of them are still just too strong.
Another aspect of time's power is that, outside of control 8, it's the only class that control the turn "resource." Your turn is basically your most essential and powerful resource and time has ways of doubling its own or removing one from the opponent, which is extremely strong by nature. The higher the level of play the stronger this ability gets, too, since good players think more than one turn ahead. So it is probably very difficult to find a good balance where this type of ability remains interesting for how powerful it is, but doesn't make it too easy to win in too many situations. Rinswind | 2014-09-21 15:46:51 |
... Priest-only players are not counted, you know ;)Well, let it be for 15+ level and for 90 days to make some sense.
Thanks for the answer
Ðut maybe some statistics with cards alone. I mean like "Armageddon" against "Dragon", or "Tornado" against '"air 9"
Modified by Rinswind on 2014-09-21 15:47:02 GrimJ0ker | 2014-09-22 12:32:48 |
Statistics concerning the control class (48%) is certainly not very truthful, it is the hardest class to play with, I don't want to offend anyone but a level 15 playing the control class is like a player level 5 playing any other class.
Krugopryad | 2014-09-22 13:05:52 |
Oh... Grim is so arrogant. No respect to 15 level control players...
hey cooler : would it be too much to ask for the same table on 25+ level ? TheWillofSauron | 2014-09-22 16:23:48 |
Any chance to have also stats by cards?
It should not be that hard as it's a DB ...
Tx,
mm75
PS: ... if I read correct ... ALL mirror matches are set as 50% win ratio??? Modified by TheWillofSauron on 2014-09-22 16:25:58 TheWillofSauron | 2014-09-22 16:34:52 |
Statistics concerning the control class (48%) is certainly not very truthful, it is the hardest class to play with, I don't want to offend anyone but a level 15 playing the control class is like a player level 5 playing any other class.
Well, u're 52.80 % win with Control class ... not that far from 48% and u're the best player I know playing that class. So definitely not that far from truth imho :D
mm75 Modified by TheWillofSauron on 2014-09-22 16:35:28 GrimJ0ker | 2014-09-22 16:42:53 |
mm75 I am surprised by your comment.
First, I have a 65.44% win with Control class.
Secondly If you think 48% is the same as 52.8% so you do not understand that 4.8% is exactly the difference between the best and the worst class. Modified by GrimJ0ker on 2014-09-23 11:31:55 TheWillofSauron | 2014-09-22 18:01:00 |
mm75 I am surprised by your comment.
First, I have a 65.44% win with Control class.
Secondly If you think 48% is the same as 52.8% then you do not understand that 4.8% is exactly the difference between the best and the worst class.
I wasn't serious mate lol :) Even on u as best Control player AHAHAHAHAAH :P :P :P Needed a break after 10 working time hours ... ;) mm75
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