1. Potion of doom - deals 2 damage to all enemy creatures and then destroys all creatures on the board with hp lower than 5
2. King cobra 5/20 - when creature is summoned in opposite slot, its hp will be reduced to 20
3. Potion master 2/19 - every turn heals 2 hp to all friendly creatures with hp lower than 10 and deals 2 damage to all enemy creature with hp higher than 10
4. Kikimora 6/30 - while blocked, halves attack of opposite creature (round down) and loses 2 hp every turn
5. Swamp beast 5/28 - when one of enemy creatures dies, deals 2 magical (i.e. increased by air 1, fire 12) damage to opponent
6. Fakir 8/33 - when opposite creature dies, stuns all enemy creatures and deals 5 damage to all enemies
7. Scorpicore 9/30 - when enters the game, permanently poisons opponent. He will receive 4 damage every turn
8. Toxin mist - all enemy creatures lose 1 attack (minimum=1) and 3 hp every turn
Modified by Sinist on 2016-07-23 17:15:13
7. Few hp
8. Compare to blood 8
Neat ideas, Sinist! Personally, I really like the idea of a poison caster. It can be a really cool concept!
Now, I'm not very good at reviewing classes, but I'll donate my thoughts on the class, and maybe help out a little. It's always good to have an extra set of eyes and a second brain to look things over for you, lol
1) My first impression is that the spell might be a tad strong. It is situational, however. Reducing to 7 would be a little weird (7 is an odd number, literally! lol) but lowering it to 6 would be too much... Maybe you could have it deal a low amount of damage to all opponent creatures and have it destroy creatures with low life, something like: "Deals 3 damage to all opponent creatures and then destroys all opponent creatures with 5 life or less." ?? Maybe?
2) Seems a little powerful at cost 2, maybe you could up it to cost 3? I do like the effect though! When summoned across an empty slot the opponent has to make the decision to either leave it alone, summon a creature unaffected by it, or risk a bigger creature and accept the damage. I like cards that force the opponent to make a difficult decision. This one is a little similar to banshee.
3) I like this one! I think you might even be safe at 3 attack.
4) Nice one! Good against many different foes. Killer against elementals.
5) Ah! Another neat effect. I like this one. It's cool to have an effect that can be boosted by cards like faerie apprentice.
6) Hmm... interesting. I like the effect, but I feel like the damage might be a little too high, especially when paired with the stun effect.
7) I love this effect! I have a feeling, however, that most other players wouldn't like it, since the poison damage can never be "healed" away. It would be really awesome when you get more than one out and the damage increases! That is the essence of a poison caster in my mind, dealing a little damage over time, and then striking with a sudden bite of doom! Constantly eating away at the opponent little by little, eroding their defenses and sapping their life away.
8) Seems a little too bold for the class theme; it's just a huge raw attack. I'd like to see another card like 7!
1. Potion of doom - destroys all creatures on the board with hp lower than 8
2. King cobra 5/20 - when creature is summoned in opposite slot, its hp will be reduced to 20
3. Potion master 2/19 - every turn heals 2 hp to all friendly creatures with hp lower than 10 and deals 2 damage to all enemy creature with hp higher than 10
4. Kikimora 6/22 - while blocked, halves attack of opposite creature (round down)
5. Swamp beast 5/28 - when one of enemy creatures dies, deals 2 magical (i.e. increased by air 1, fire 12) damage to opponent
6. Fakir 8/33 - when opposite creature dies, deals 8 damage to all enemy creatures and stuns them
7. Scorpicore 9/30 - when enters the game, permanently poisons opponent. He will receive 4 damage every turn
8. Toxin mist - deals 20 damage to opponent and all unblocked enemy creatures. Opponent cannot play spells next turn
Another awesome class, Sinist! Keep em coming!
Modified by Valentyne on 2015-12-31 20:24:52