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1
| Goblin Berserker Fire creature, cost 1Attack 4, life 16 Goblin Berserker deals 2 damage to neighboring creatures each turn. | ![]() ![]()
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2
| Wall of Fire Fire creature, cost 2Attack 0, life 5 When Fire Wall is summoned it deals 5 damage to opponent's creatures. | ||||||
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3
| Priest of Fire Fire creature, cost 3Attack 3, life 13 Priest of Fire increases by 1 the growth of owner's Fire power. | ![]() ![]()
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4
| Fire Drake Fire creature, cost 4Attack 4, life 18 Fire Drake attacks the same turn as summoned. | ||||||
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5
| Orc Chieftain Fire creature, cost 5Attack 3, life 16 Orc Chieftain increases the attack of neighboring creatures by 2. | ![]() ![]() |
6
| Flame Wave Fire spell, cost 6Deals 9 damage to opponent's creatures. | ||||||
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7
| Minotaur Commander Fire creature, cost 7Attack 6, life 20 Minotaur Commander increases by 1 the attack of all other owner's creatures (except walls). | ![]() ![]()
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8
| Bargul Fire creature, cost 8Attack 8, life 24 When Bargul is summoned it deals 4 damage to each other creature. | ||||||
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9
| Inferno Fire spell, cost 9Deals 18 damage to target creature and 10 damage to all other opponent's creatures. | ![]() ![]()
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10
| Fire Elemental Fire creature, cost 10, attack is equalto owner's Fire power, life 35 When Fire Elemental is summoned it deals 3 damage to opponent and opponent's creatures. Fire Elemental increases by 1 the growth of owner's Fire power. | ||||||
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11
| Armageddon Fire spell, cost 11Deals (8+caster's Fire Power) damage to each creature and to opponent. | ![]() ![]()
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12
| Dragon Fire creature, cost 12Attack 9, life 41 Dragon increases by 50% all damage from spells owner cast (total damage will be rounded up). |
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1
| Meditation Water spell, cost 1Increases owner's Fire, Air and Earth powers by 1. | ![]()
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2
| Sea Sprite Water creature, cost 2Attack 5, life 22 Sea Sprite deals 2 damage to owner each turn. | ||||||
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3
| Merfolk Apostate Water creature, cost 3Attack 3, life 10 When Merfolk Apostate is summoned it increases owner's Fire power by 2. | ![]() ![]()
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4
| Ice Golem Water creature, cost 4Attack 4, life 12 Ice Golem receives no damage from spells and abilites. | ||||||
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5
| Merfolk Elder Water creature, cost 5Attack 3, life 16 Merfolk Elder increases the growth of owner's Air power by 1. | ![]() ![]()
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6
| Ice Guard Water creature, cost 6Attack 3, life 20 Ice Guard reduces by 50% all damage done to owner (total damage will be rounded up). | ||||||
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7
| Giant Turtle Water creature, cost 7Attack 5, life 17 Each damage done to Giant Turtle is reduced by 5. | ![]() ![]() |
8
| Acidic Rain Water spell, cost 8Deals 15 damage to each creature. Reduces by 1 all opponent's powers. | ||||||
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9
| Merfolk Overlord Water creature, cost 9Attack 7, life 34 Merfolk Overlord allows creatures summoned into neighboring slots to attack the same turn they come into play. | ![]() ![]()
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10
| Water Elemental Water creature, cost 10, attack is equalto owner's Water power, life 38 When Water Elemental is summoned it heals 10 life to owner. Water Elemental increases by 1 the growth of owner's Water power. | ||||||
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11
| Mind Master Water creature, cost 11Attack 6, life 22 Mind Master increases by 1 the growth of all owner's powers. | ![]() ![]()
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12
| Astral Guard Water creature, cost 12Attack 1, life 16 Astral Guard decreases by 1 the growth of all opponent's powers. |
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1
| Faerie Apprentice Air creature, cost 1Attack 4, life 11 Faerie Apprentice increases by 1 the damage owner's spells deal. | ![]() ![]()
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2
| Griffin Air creature, cost 2Attack 3, life 15 When Griffin is summoned if owner's Air power is 5 or more it deals 5 damage to opponent. | ||||||
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3
| Call to Thunder Air spell, cost 3Deals 6 damage to target creature. Deals 6 damage to opponent. | ![]() ![]()
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4
| Faerie Sage Air creature, cost 4Attack 4, life 19 When Faerie Sage is summoned it heals owner an amount of life equal to owner's Earth power, but not more than 10 life. | ||||||
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5
| Wall of Lightnings Air creature, cost 5Attack 0, life 28 Wall of Lightnings deal 4 damage to opponent each turn. | ![]() ![]() |
6
| Lightning bolt Air spell, cost 6Deals (5+caster's Air power) damage to opponent. | ||||||
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7
| Phoenix Air creature, cost 7Attack 6, life 18 Each time Phoenix dies if its owner's Fire power is 10 or greater Phoenix rebirth. | ![]() ![]() |
8
| Chain Lightning Air spell, cost 8Deals 9 damage to opponent and each of opponent's creatures. | ||||||
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9
| Lightning Cloud Air creature, cost 9Attack 4, life 20 Lightning Cloud's attack damages opponent and each of opponent's creatures. | ![]() ![]() |
10
| Tornado Air spell, cost 10Destroys target opponent's creature. | ||||||
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11
| Air Elemental Air creature, cost 11, attack is equalto owner's Air power, life 44 When Air Elemental is summoned it deals 8 damage to opponent. Air Elemental increases by 1 the growth of owner's Air power. | ![]() ![]()
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12
| Titan Air creature, cost 12Attack 9, life 40 When Titan is summoned it deals 15 damage to the creature in the opposing slot. |
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1
| Elven Healer Earth creature, cost 1Attack 2, life 12 Elven Healer heals owner 3 life each turn. | ![]() ![]() |
2
| Nature Ritual Earth spell, cost 2Nature Ritual heals 8 life to target caster's creature. Caster receives 8 life. | ||||||
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3
| Forest Sprite Earth creature, cost 3Attack 1, life 22 Forest Sprite's attack damages opponent and each of opponent's creatures. | ![]() ![]() |
4
| Rejuvenation Earth spell, cost 4Caster gains an amount of life equal to twice caster's Earth power. | ||||||
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5
| Elf Hermit Earth creature, cost 5Attack 1, life 13 Elf Hermit increases the growth of owner's Earth power by 2. | ![]() ![]() |
6
| Natural Fury Earth spell, cost 6Deals to opponent damage equal to the total attack of caster's two biggest creatures. | ||||||
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7
| Giant Spider Earth creature, cost 7Attack 4, life 21 When Giant Spider is summoned it summons 2/11 Forest Spiders into its neighboring slots. | ![]() ![]()
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8
| Troll Earth creature, cost 8Attack 6, life 25 Troll regenerates 4 life to itself each turn. | ||||||
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9
| Stone Rain Earth spell, cost 9Deals 25 damage to each creature. | ![]() ![]()
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10
| Earth Elemental Earth creature, cost 10, attack is equalto owner's Earth power, life 48 Earth Elemental increases by 1 the growth of owner's Earth power. | ||||||
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11
| Master Healer Earth creature, cost 11Attack 3, life 36 Each turn Master Healer heals 3 life to owner and each of owner's creatures. | ![]() ![]()
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12
| Hydra Earth creature, cost 12Attack 3, life 40 Hydra's attack damages opponent and each of opponent's creatures. Regenerates 4 life to itself each turn. |
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1
| Dark Ritual Death spell, cost 1Deals 3 damage to opponent's creatures. Heals 3 life to caster's creatures. | ![]() ![]() |
2
| Cursed Fog Death spell, cost 2Deals 12 damage to each creature. Deals 3 damage to opponent. | ||||||
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3
| Banshee Death creature, cost 3Attack 4, life 20 When Banshee is summoned it deals damage to the creature in the opposing slot equal to half of that creature's life (rounded up). | ![]() ![]()
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4
| Emissary of Dorlak Death creature, cost 4Attack 7, life 45 Emissary of Dorlak must be summoned onto another of owner's creatures. That creature is sacrificed. | ||||||
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5
| Blood Ritual Death spell, cost 5Destroy target caster's creature. Deals X damage to opponent's creatures, where X is equal to the life of the destroyed creature. | ![]() ![]()
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6
| Keeper of Death Death creature, cost 6Attack 7, life 35 Each time an opponent's creature dies Keeper of Death increases owner's Death power by 1. | ||||||
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7
| Drain Souls Death spell, cost 7Destroys all creatures. Caster receives an amount of life equal to twice the number of destroyed creatures. When Drain Souls is cast it is replaced with Rage of Souls spell card. | ![]() ![]()
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8
| Master Lich Death creature, cost 8Attack 7, life 40 When Master Lich is summoned it permanently increases cost of all opponent's cards by 1. |
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1
| Paladin Holy creature, cost 1Attack 4, life 9 When Paladin is summoned it heals 4 life to each of its owner's creatures. | ![]() ![]()
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2
| Monk Holy creature, cost 2Attack 4, life 14 When Monk dies it increases owner's Holy power by 2. | ||||||
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3
| Holy Guard Holy creature, cost 3Attack 4, life 24 Holy Guard decreases by 2 all damage done to neighboring creatures | ![]() ![]() |
4
| Divine Justice Holy spell, cost 4Heals 12 life to target creature and deals 12 damage to each other creature. | ||||||
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5
| Divine Intervention Holy spell, cost 5Increases by 2 caster's Fire, Water, Air and Earth powers. Heals 12 life to caster. | ![]() ![]() |
6
| Wrath of God Holy spell, cost 6Deals 12 damage to each of opponent's creatures, and then increases caster's Holy power by 1 for each opponent's creature survived. | ||||||
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7
| Angel Holy creature, cost 7Attack 8, life 42 When Angel is summoned it increases owner's Holy power by 3. | ![]() ![]()
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8
| Archangel Holy creature, cost 8Attack 8, life 48 When Archangel is summoned it completely heals all owner's creatures. |
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0
| Overtime Mechanical spell, cost 0Increases caster's Mechanical power by 1. | ![]() ![]()
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2
| Dwarven Rifleman Mechanical creature, cost 2Attack 4, life 17 Each time opponent summons a creature Dwarven Rifleman deals 4 damage to that creature. | ||||||
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3
| Dwarven Craftsman Mechanical creature, cost 3Attack 2, life 17 Dwarven Craftsman increases the growth of owner's Mechanical power by 1. | ![]() ![]()
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4
| Ornithopter Mechanical creature, cost 4Attack 4, life 23 Ornithopter deals 2 damage to each of opponent's creatures each turn. | ||||||
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5
| Steel Golem Mechanical creature, cost 5Attack 6, life 19 Steel Golem receives no damage from spells and abilites. Each damage done to Steel golem is reduced by 1. | ![]() ![]()
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6
| Cannon Mechanical creature, cost 6Attack 8, life 29 Cannon deal 8 damage each turn to the opponent's creature with the most hit points. | ||||||
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7
| Cannonade Mechanical spell, cost 7Deals 19 damage to opponent's creatures. | ![]() ![]()
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8
| Steam Tank Mechanical creature, cost 8Attack 8, life 42 When Steam Tank is summoned it deals 11 damage to opponent's creatures. |
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1
| Madness Illusion spell, cost 1Deals to each of opponent's creatures damage equal to the attack of that creature. | ![]() ![]()
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2
| Phantom Warrior Illusion creature, cost 2Attack 4, life 4 Each damage done to Phantom Warrior is decreased to 1. | ||||||
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3
| Hypnosys Illusion spell, cost 3The two biggest of the opponent's creatures attack opponent. | ![]() ![]()
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4
| Wall of Reflection Illusion creature, cost 4Attack 0, life 20 Each time Wall of Reflection receives damage it deals an equal amount of damage to opponent. | ||||||
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5
| Spectral Assassin Illusion creature, cost 5Attack 6 life 22 When Spectral Assassin is summoned it deals 12 damage to opponent. | ![]() ![]()
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6
| Spectral Mage Illusion creature, cost 6Attack 7 life 35 When Spectral Mage is summoned it deals damage to each of opponent's creatures equal to the cost of that creature. | ||||||
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7
| Oracle Illusion creature, cost 7Attack 8, life 40 Each turn Oracle deal damage to opponent equal to owner's Illusion power. | ![]() ![]()
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8
| Hypnotist Illusion creature, cost 8Attack 5 life 38 When Hypnotist is summoned it deals 5 damage to opponent and to opponent's creatures. Hypnotist increases by 1 the growth of owner's Illusion power. |
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1
| Goblin Shaman Control creature, cost 1Attack 4, life 12 Goblin Shaman increases the cost of all opponent's spells by 1. | ![]() ![]() |
2
| Weakness Control spell, cost 2Reduces by 1 all opponent's powers. Deals 3 damage to opponent. | ||||||
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3
| Damping Tower Control creature, cost 3Attack 0, life 17 Damping Tower increases the cost of all opponent's cards by 1. | ![]() ![]()
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4
| Ancient Horror Control creature, cost 4Attack 5, life 24 Ancient Horror forces all of opponent's creatures with cost less than owner's Control power to skip their attack. | ||||||
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5
| Poisonous Cloud Control spell, cost 5Reduces by 1 all opponent's powers. Deals to each of opponents's creatures damage equal to half of its life (rounded up). | ![]() ![]()
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6
| Ancient Witch Control creature, cost 6Attack 4, life 18 When Ancient Witch is summoned it reduces all opponent's powers by 2. | ||||||
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7
| Mindstealer Control creature, cost 7Attack 8, life 36 Whenever a creature in the opposing slot attacks, it deals damage to itself instead of Mindstealer. | ![]() ![]()
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8
| Ancient Giant Control creature, cost 8Attack 9, life 50 When Ancient Giant is summoned it stuns opponent preventing him from using any cards next turn. |
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1
| Insanian Peacekeeper Chaos creature, cost 1Attack 4, life 12 Insanian Peacekeeper heals 1-6 life to owner each turn. | ![]() ![]()
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2
| Insanian Berserker Chaos creature, cost 2Attack 4, life 14 Insanian Berserker deals 1-6 damage to opponent each turn. | ||||||
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3
| Doom Bolt Chaos spell, cost 3Deals 25 damage to a random creature of opponent's. | ![]() ![]() |
4
| Chaotic wave Chaos spell, cost 4Deals 2-12 damage to each of opponent's creatures. Heals 2-12 life to each of caster's creatures. | ||||||
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5
| Insanian Shaman Chaos creature, cost 5Attack 3, life 24 Each turn Insanian Shaman reduces a random power of opponent's by 2. | ![]() ![]()
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6
| Insanian Lord Chaos creature, cost 6Attack 6, life 26 Each turn Insanian Lord increases a random power of owner's by 2. | ||||||
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7
| Insanian Catapult Chaos creature, cost 7Attack 6, life 35 Insanian Catapult deals 10 damage to random opponent's creature each turn | ![]() ![]()
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8
| Insanian King Chaos creature, cost 8Attack 6, life 45 At the end of each owner's turn Insanian King summons a 4/15 soldier to a random slot. |
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1
| Lemure Demonic creature, cost 1Attack 4, life 9 When Lemure dies it is replaced by a 3/8 Scrambled Lemure. | ![]() ![]() |
2
| Explosion Demonic spell, cost 2Destroys target of caster and deals 28 damage to the creature in the opposing slot. | ||||||
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3
| Power Chains Demonic spell, cost 3Deals 12 damage to target Fire, Water, Air or Earth creature. Opponent loses 3 power of that type. | ![]() ![]()
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4
| Ergodemon Demonic creature, cost 4Attack 6, life 23 When Ergodemon dies, opponent loses 1 power of each type. | ||||||
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5
| Demon Quartermaster Demonic creature, cost 5Attack 2, life 21 Demon Quartermaster increases the growth of owner's Demonic power by 1. When Demon Quartermaster dies it is replaced with a 6/20 Enraged Quartermaster. | ![]() ![]() |
6
| HellFire Demonic spell, cost 6Deals 13 damage to each of opponent's creatures. Caster gains 1 fire power for each creature destroyed by this spell. | ||||||
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7
| Three-headed demon Demonic creature, cost 7Attack 3, life 36 Each time Three-headed Demon attack it deals damage to opponent and to each of opponent's creatures. '+'When Three-headed Demon dies it is replaced with a (2/25) Demon Apostate. | ![]() ![]()
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8
| Greater Demon Demonic creature, cost 8Attack 8, life 45 When Greater Demon is summoned it deals damage to opponent and each of opponent's creatures equal to owner's Fire power, but not more than 10 damage. |
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1
| Healing Spray Sorcery spell, cost 1Heals 8 life to target creature and 6 life to its neighbors. | ![]() ![]() |
2
| Fireball Sorcery spell, cost 2Deals 8 damage to target creature and 6 damage to its neighbors. |
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3
| Steal Essence Sorcery spell, cost 3Deals 5 damage to target creature. If the creature is destroyed by this spell, caster gains 4 Sorcery power. | ![]() ![]() |
4
| Sacrifice Sorcery spell, cost 4Destroy target caster's creature. Caster gains 3 Fire, Water, Air and Earth power. |
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5
| Ritual of Glory Sorcery spell, cost 5Completely heals all caster's creatures and increases their attack by 3 until end of turn. | ![]() ![]() |
6
| Mana Burn Sorcery spell, cost 6Deals damage to opponent and to each of opponent's creatures equal to the amount of opponent's highest power type. That power is reduced by 2. |
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7
| Sonic Boom Sorcery spell, cost 7Deals 11 damage to opponent and to each of opponent's creatures and stuns opponent's creatures preventing them from attacking next turn. | ![]() ![]() |
8
| Disintegrate Sorcery spell, cost 8Destroys target creature and deals 11 damage to each of opponent's other creatures. |
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1
| Magic Hamster Beast, cost 1, attack 3, life 10When Magic Hamster is summoned it heals 10 life to its neighbors. Activated ability (cost 3) Heals 18 life to all owner's creatures. | ![]() ![]()
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2
| Scorpion Beast, cost 2, attack 5, life 18When Scorpion is summoned it poisons the creature in the opposite slot preventing it from attacking next turn.'+' Activated ability (cost 2) Deals 14 damage to target creature. | ||||||
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3
| Wolverine Beast, cost 3, attack 6, life 23Activated ability (cost 2) Wolverine heals all damage and its attack is increased by 2 permanently. | ![]() ![]()
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4
| Energy Beast Beast, cost 4, attack 6, life 33Activated ability (cost 1) Owner gains 1 Fire, Water, Air and Earth power. | ||||||
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5
| Death Falcon Beast, cost 5, attack 7, life 43Activated ability (cost 1) Death Falcon moves to target empty slot and deals 4 damage to each of opponent's creatures. | ![]() ![]()
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6
| White Elephant Beast, cost 6, attack 8, life 44All damage done to owner is dealt to White Elephant instead. Activated ability (cost 0) White Elephant increases owner's beast power by 1. | ||||||
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7
| Basilisk Beast, cost 7, attack 6, life 50At the end of each turn Basilisk destroys all of opponent's creatures with 6 life or less. Activated ability (cost 0) Deals 6 damage to target creature. | ![]() ![]()
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8
| Ancient Dragon Beast, cost 8, attack 8, life 45When Ancient Dragon is summoned owner gains 1 power of each type. Activated ability (cost 3) Deals 10 damage to opponent and to each of opponent's creatures. |
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3
| Natural Healing Hamster's ability, cost 3Magic Hamster heals 18 life to all owner's creatures. | ![]() ![]() |
2
| Poison Scorpions's ability, cost 2Scorpion deals 14 damage to target creature. |
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2
| Enrage Wolverine's ability, cost 2Wolverine heals all damage and its attack is increased by 2 permanently. | ![]() ![]() |
1
| Pump Energy Energy Beast's ability, cost 1Owner gains 1 Fire, Water, Air and Earth power. |
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1
| Move Falcon Falcon's ability, cost 1Death Falcon moves to target empty slot and deals 4 damage to each of opponent's creatures. | ![]() ![]() |
0
| Trumpet Elephant's ability, cost 0White Elephant increases owner's beast power by 1. |
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0
| Gaze Basilisk's ability, cost 0Deals 6 damage to target creature. | ![]() ![]() |
3
| Breathe Fire Dragon's ability, cost 3Deals 10 damage to opponent and to each of opponent's creatures. |
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0
| Rescue operation Goblin's spell, cost 0Moves target creature to random empty slot and heals 5 life to it. | ![]() ![]()
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1
| Goblin Hero Goblin, cost 1Attack 3, life 17 Goblin Hero receives +2 attack for each neighboring creature. Each time opponent summons a creature in the opposite slot, Goblin Hero retreats to random empty slot. | ||||||
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2
| Goblin Saboteur Goblin, cost 2Attack 5, life 20 Each time Goblin Saboteur deals damage to opponent, opponent loses cheapest card of random power type. | ![]() ![]() |
3
| Army of Rats Goblin's spell, cost 3Deals 12 damage to each of opponent's creatures. Then deals 12 damage to a random caster's creature. | ||||||
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4
| Portal Jumper Goblin, cost 4Attack 5, life 28 At the end of each owner's turn Portal Jumper stuns the creature in the opposite slot for one turn and moves to a random slot. | ![]() ![]()
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5
| Goblin Looter Goblin, cost 5Attack 5, life 28 Each time any creature dies Goblin Looter increases a random power of its owner by 1. | ||||||
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6
| Goblin Raider Goblin, cost 6Attack 4, life 22 When Goblin Raider is summoned, two other Goblin Raiders come into play in random empty slots. | ![]() ![]()
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7
| Ratsmaster Goblin, cost 7Attack 7, life 37 Each turn Ratsmaster deals 6 damage to each opponent's creature and reduces a random power of its owner by 3. |
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1
| Crazy Squirrel Forest creature, cost 1Attack 2, life 2 When Crazy Squirrel is summoned it deals 8 damage to creature in the opposite slot. | ![]() ![]()
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2
| Forest Wolf Forest creature, cost 2, life 24Forest Wolf requires Magic Rabbit in play to summon. Forest Wolf is summoned to the Rabbit's slot and eats it. Attack of Forest Wolf is equal to attack of eaten Rabbit. | ||||||
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3
| Vindictive Raccoon Forest creature, cost 3Attack 4, life 15 When Vindictive Raccoon is summoned it deals to opponent damage equal to attack of creature in the opposite slot. | ![]() ![]()
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4
| Enraged Beaver Forest creature, cost 4Attack 4, life 11 When Enraged Beaver is summoned it deals X damage to opponent and each of opponent's creatures where X is equal to the attack of the Magic Rabbit if it is in play. | ||||||
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5
| Ritual of the Forest Forest spell, cost 5Heal 4+X life to caster and each of caster's creatures where X is equal to attack of Magic Rabbit. | ![]() ![]()
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6
| Treefolk Protector Forest creature, cost 6Attack 4, life 24 Treefolk Protector decreases by 3 the damage opponent's spells deal. | ||||||
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7
| Bee Queen Forest creature, cost 7Attack 3, life 15 When Bee Queen is summoned it summons 2/8 Bee Soldiers in neighboring slots. When Bee Queen or a Bee Soldier dies it deals 3 damage to opponent. | ![]() ![]()
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8
| Angry Angry Bear Forest creature, cost 8Attack 5, life 30 Each time Angry Angry Bear receives damage its attack increases by 1 permanently. |
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1
| Chrono Hunter Time creature, cost 1Attack 4, life 15 Each time Chrono Hunter kills an enemy creature it increases owner's Time power by 1. | ![]() ![]()
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2
| Timeblazer Time creature, cost 2Attack 5, life 18 When Timeblazer is summoned neighboring creatures attack opponent this turn instead of the creatures in the opposite slots. | ||||||
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3
| Hasten Time spell, cost 3Target creature of caster attacks opponent and all opponent's creatures immediately. This spell can target only creatures with attack 10 or less. | ![]() ![]() |
4
| Time Stop Time spell, cost 4Deals 5 damage to each of opponent's creatures and prevents opponent from using any cards next turn. | ||||||
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5
| Timeweaver Time creature, cost 5Attack 5, life 24 When Timeweaver is summoned owner is able to cast an additional spell this turn. Timeweaver decreases the cost of owner's spells by 1. | ![]() ![]()
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6
| Priestess of Moments Time creature, cost 6Attack 4, life 35 Priestess of Moments attacks two times per turn. Priestess of Moments allows all other owner's creatures to attack the turn they are summoned. | ||||||
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7
| Chrono Engine Time creature, cost 7Attack 4, life 34 Chrono Engine allows owner to use an additional card each turn. Each time owner skips a turn Chrono Engine increases owner's Time power by 1. | ![]() ![]()
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8
| Time Dragon Time creature, cost 8Attack 8, life 43 When Time Dragon is summoned its owner may use an additional card this turn. Time Dragon attacks the turn it is summoned. |
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7
| Rage of Souls Death spell, cost 7Deals (9 + caster's Death power) damage to each of opponent's creatures. Caster gains 2 life for each creature destroyed by this spell. | ![]() ![]()
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1
| Scrambled Lemure Demonic creature, cost 1Attack 3, life 8 | ||||||
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5
| Enraged Quartermaster Demonic creature, cost 5Attack 6, life 20 | ![]() ![]()
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7
| Demon Apostate Demonic creature, cost 7Attack 2, life 25 Each turn Demon Apostate heals 2 life to owner and each of owner's creatures. | ||||||
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0
| Magic Rabbit Forest creature, cost 0Attack 1, life 10 Each turn Mad Hermit summons Magic Rabbit as a passive class ability. There can be only one Magic Rabbit in play. Each turn attack of Magic Rabbit increases by 1. | ![]() ![]()
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0
| Bee Soldier Forest creatureAttack 2, life 8 When Bee Soldier dies it deals 3 damage to opponent. |